Enhancing Student Learning in Biostatistics Through Flipped Classroom Utilizing Game-Based Learning in Multi-User Virtual Environment

Hsu Chin-Ying, Stephen

Overview

1) To build an authentic, interactive and progressive game-based learning environment by using the flipped classroom model with the goal of motivating students and enhancing their ‘ learning outcomes;
2)To help students to learn statistics concepts and thinking through games and problem-solving in simulated clinical scenarios.